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Competition, Tactics & Training
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Carrygun Match at Heartland December 19th!
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<blockquote data-quote="David E" data-source="post: 1390737" data-attributes="member: 1013"><p>DRT Scoring defined:</p><p></p><p>"DRT" stands for "Dead Right There." This is a mechanism to allow the 5-shot snubbies to keep up with the rest of us.</p><p></p><p>It works by allowing them to fire <em>within one shot </em>of the required number on a given target.</p><p></p><p>If there is an array of 3 targets and each requires 2 hits for a total of 6 rounds, the snubby shooter has the option of shooting those targets with ONE shot each, or 2,1,2, etc. It's up to them.</p><p></p><p>If a target requires 3 hits, then the snubby shooter must shoot each target with at least 2 (within one shot of the required number)</p><p></p><p>BUT, that shot(s) must be in the "Plus Zero" scoring area. If it is outside that area but still on target, the target is scored as if 2 (or 3) shots had been fired (like it is for every other division) so the result would be Plus 3 seconds for the poor hit and plus 7 seconds for each miss.</p><p></p><p>The exception is the "Bill Drill" scenario (that we use sometimes at these matches) where 6 shots is required on a single target. The snubby has to shoot 5, but cannot be penalized for 6 if one or more shots is outside the main scoring area.</p><p></p><p>The way I set up the stages, the snubby shooter will always have at least one extra shot to use as they see fit, if at all, on any given target array (with the Bill Drill exception noted) </p><p></p><p>The arrays will be set up so no matter the number of shots DRT allows, they will have to do a reload to complete the next array.</p><p></p><p>Again, this is a mechanism to allow the 5-shot snubby shooters to keep up.</p><p></p><p>I hope that clears it up a little bit.</p></blockquote><p></p>
[QUOTE="David E, post: 1390737, member: 1013"] DRT Scoring defined: "DRT" stands for "Dead Right There." This is a mechanism to allow the 5-shot snubbies to keep up with the rest of us. It works by allowing them to fire [I]within one shot [/I]of the required number on a given target. If there is an array of 3 targets and each requires 2 hits for a total of 6 rounds, the snubby shooter has the option of shooting those targets with ONE shot each, or 2,1,2, etc. It's up to them. If a target requires 3 hits, then the snubby shooter must shoot each target with at least 2 (within one shot of the required number) BUT, that shot(s) must be in the "Plus Zero" scoring area. If it is outside that area but still on target, the target is scored as if 2 (or 3) shots had been fired (like it is for every other division) so the result would be Plus 3 seconds for the poor hit and plus 7 seconds for each miss. The exception is the "Bill Drill" scenario (that we use sometimes at these matches) where 6 shots is required on a single target. The snubby has to shoot 5, but cannot be penalized for 6 if one or more shots is outside the main scoring area. The way I set up the stages, the snubby shooter will always have at least one extra shot to use as they see fit, if at all, on any given target array (with the Bill Drill exception noted) The arrays will be set up so no matter the number of shots DRT allows, they will have to do a reload to complete the next array. Again, this is a mechanism to allow the 5-shot snubby shooters to keep up. I hope that clears it up a little bit. [/QUOTE]
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