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The Water Cooler
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COD Black ops review
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<blockquote data-quote="Bassin&#039;ForLife" data-source="post: 1357076" data-attributes="member: 3603"><p>The whole cartoon style graphics started with MW2, and I think that Treyarch just continued with it. But honestly, the color palette/animation style used doesn't really affect gameplay. Multiplayer isn't bad, I'm a bit disappointed with it, for a game that claimed so much to "listen the the concerns of the players". you still get knifed from 10 feet away, you still get spawned in front of enemy players, the dolphin dive mechanic is ridiculous, somehow 9x18 is more powerful than .45, and sniping is pretty much a non-option on almost all of the maps. Sadly, it was still a game that was advertised for doing so many new things, but only changed enough to appeal to the masses of idiots using lightweight, marathon and commando, but not turn off the other players(right away, anyhow)</p></blockquote><p></p>
[QUOTE="Bassin'ForLife, post: 1357076, member: 3603"] The whole cartoon style graphics started with MW2, and I think that Treyarch just continued with it. But honestly, the color palette/animation style used doesn't really affect gameplay. Multiplayer isn't bad, I'm a bit disappointed with it, for a game that claimed so much to "listen the the concerns of the players". you still get knifed from 10 feet away, you still get spawned in front of enemy players, the dolphin dive mechanic is ridiculous, somehow 9x18 is more powerful than .45, and sniping is pretty much a non-option on almost all of the maps. Sadly, it was still a game that was advertised for doing so many new things, but only changed enough to appeal to the masses of idiots using lightweight, marathon and commando, but not turn off the other players(right away, anyhow) [/QUOTE]
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