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The Water Cooler
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Medal of Honor SUCKS
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<blockquote data-quote="WhiteyMacD" data-source="post: 1323383" data-attributes="member: 7633"><p>Negative Ghostrider.</p><p></p><p>I play PS3, which could account for some differences in impressions. The PC games are probably a lot more hectic. With console, I swear to God I get into matches with half the team is sniping during sector control, combat mission or the one where you have to attack/defend the 2 objectives. That always equals fail since noone is taking/defending.</p><p></p><p>The size of the maps I directly equate to BC2. If you look at combat mission, its almost exactly like Rush Mode in BC2. The distance from the back of your "base" area to the objective is roughly the same as Rush Mode's deployable area to the A and B MCom Stations. In Sector Control, cant remember the map name, but its the one that has the cave that puts you out on a cliff, is another great sniping level (think its also a TDM map).</p><p></p><p>After playing last night and finally getting into the vibe of the game (utilizing the team actions; match ammo, flack jackets, UAV rather than the kill whore streaks: Mortar et al) I am starting to warm up to the MP a little more. Last night was also my first time to play sector control, which is, by far, my favorite mode right now.</p><p></p><p>I still want my bullet drop. For some reason, I dont do as well with "non-kentucky windage". In BC2, I am the headshot king on long distance and moving targets, not so much in MoH.</p><p></p><p>Rifleman class, once you get the LMG, you're a machine. I am not overexaggerating when I say I go full bore run and gun and literally mop up on a map (this doesnt happen every game, but it happens frequently enough to say its consistent). Only gripe I *had* was smoke grenades for rifleman, but I have sort of adapted to the use of them.</p><p></p><p>Spec Ops, just dont care for the class. Seems like a nub tube class. Still havent warmed up to it which is why I am levels higher on the other classes (still a lvl 1 Spec Ops <img src="/images/smilies/wink.png" class="smilie" loading="lazy" alt=";)" title="Wink ;)" data-shortname=";)" />)</p></blockquote><p></p>
[QUOTE="WhiteyMacD, post: 1323383, member: 7633"] Negative Ghostrider. I play PS3, which could account for some differences in impressions. The PC games are probably a lot more hectic. With console, I swear to God I get into matches with half the team is sniping during sector control, combat mission or the one where you have to attack/defend the 2 objectives. That always equals fail since noone is taking/defending. The size of the maps I directly equate to BC2. If you look at combat mission, its almost exactly like Rush Mode in BC2. The distance from the back of your "base" area to the objective is roughly the same as Rush Mode's deployable area to the A and B MCom Stations. In Sector Control, cant remember the map name, but its the one that has the cave that puts you out on a cliff, is another great sniping level (think its also a TDM map). After playing last night and finally getting into the vibe of the game (utilizing the team actions; match ammo, flack jackets, UAV rather than the kill whore streaks: Mortar et al) I am starting to warm up to the MP a little more. Last night was also my first time to play sector control, which is, by far, my favorite mode right now. I still want my bullet drop. For some reason, I dont do as well with "non-kentucky windage". In BC2, I am the headshot king on long distance and moving targets, not so much in MoH. Rifleman class, once you get the LMG, you're a machine. I am not overexaggerating when I say I go full bore run and gun and literally mop up on a map (this doesnt happen every game, but it happens frequently enough to say its consistent). Only gripe I *had* was smoke grenades for rifleman, but I have sort of adapted to the use of them. Spec Ops, just dont care for the class. Seems like a nub tube class. Still havent warmed up to it which is why I am levels higher on the other classes (still a lvl 1 Spec Ops ;)) [/QUOTE]
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