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The Range
Gear Talk
Noise Canceling Electronic Ear Muffs
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<blockquote data-quote="Dave70968" data-source="post: 3178200" data-attributes="member: 13624"><p>I think we may have some confusion here. Active noise cancellation isn't the same as having an amplified muff that cuts out in response to loud noises. The Walker Game Ear is the latter, as are my Peltors, and a few other things. NightShade describes them correctly, particularly with regard to the idea of a finger snap causing a temporary cutout.</p><p></p><p>Active noise cancellation means that the unit constantly listens to the incoming sound and actively generates an identical sound wave, of opposite phase, to actually make the noise go away. My aviation headset does this; when I turn the power off (or take the battery out), it gets noticeably <em>louder</em> (though still not as loud as not having any muff on). Different technology entirely.</p></blockquote><p></p>
[QUOTE="Dave70968, post: 3178200, member: 13624"] I think we may have some confusion here. Active noise cancellation isn't the same as having an amplified muff that cuts out in response to loud noises. The Walker Game Ear is the latter, as are my Peltors, and a few other things. NightShade describes them correctly, particularly with regard to the idea of a finger snap causing a temporary cutout. Active noise cancellation means that the unit constantly listens to the incoming sound and actively generates an identical sound wave, of opposite phase, to actually make the noise go away. My aviation headset does this; when I turn the power off (or take the battery out), it gets noticeably [I]louder[/I] (though still not as loud as not having any muff on). Different technology entirely. [/QUOTE]
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