why are people scared of fast draw?

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okeydoke

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too cheap to buy a timer and airsoft copy of their ccw gun,and too lazy to do the work to become fast (and safe while fast). There's really no other considerations. All this concern over ridiculous levels of accuracy, taking on ridiculous numbers of (gun armed) enemies. Ive been studying armed self defense for over 50 years now, and since the end of the Indian Wars, I've never once heard of a case where a US citizen, not a soldier or cop, , inside the US, has HAD to HIT more than 2 people, in order to make the rest of his attackers run off. That's just the reality of it. Either you've won or you're behind cover in less than 2 seconds, you're hit yourself, or blind luck has saved you. Very few people can make a ccw draw and do much of anything in 2 seconds. :-)

I've been in on 3 leatherslaps, before IPSC got scared and quit having them. 2 of them which I helped to manage, one of which was my design. The latter one was 10 shots concealed, on 18"x24" at 10 yds, 5 different hand start positions, then repeat after removing the concealing garment. The average time for a ccw draw and hit was 2.2, or 2.3 seconds, I can't recall exactly. Quite a few went over 3 seconds, cause they missed repeatedly. It's just as hard to hit the 10" vitals-circle (reliably) at 10 ft as to hit the 18"x24" at 10 yds. A truly fast man gets such hits in 1.0 second, and can hit 5 more such targets, spread out a bit, in another 1.3 seconds.
 

okeydoke

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We used to have to laboriously load primer-powered wax ammo for our 1911 .45's. Airsoft offers 1/2c per shot, visible in sight and rapidfire (for a few shots, then the gun gets cold from the gas-action and gets weak) There's little to no worry of injury or damage to property, very little noise. So you can practice all you want in a spare room. A big mirror, or having yourself videotaped, is a big help to eliminating the un-necesary motion that is making your draw and hit stroke slow.

You can neither scare nor hit anyone with a gun that you don't have in hand and noticed by your attacker. So why be slow on the ccw draw? It's by far more important than small groups or long range. There's never been any proof that anyone, while underfire, can do better than hit the chest at more than 25 yds. There's LOTS of proof that most people miss the chest repeatedly at 10 ft, too.
 

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It's just as hard to hit the 10" vitals-circle (reliably) at 10 ft as to hit the 18"x24" at 10 yds. A truly fast man gets such hits in 1.0 second, and can hit 5 more such targets, spread out a bit, in another 1.3 seconds.

I'm quite surprised. In all your jibber jabber, you accidentally gave a close to accurate quote.
Pendulum Max Michel Jr. 10.07 2008 2.52
Roundabout Max Michel Jr. 7.96 2011 1.99
Showdown KC Eusebio 7.99 2011 2.00
Five To Go Max Michel Jr. 9.58 2007 2.39
Speed Option KC Eusebio 9.73 2010 2.43
Smoke & Hope KC Eusebio 7.39 2004 1.84
Outer Limits BJ Norris 11.14 2008 3.71
Accelerator Max Michel Jr. 8.94 2007 2.23

These are world record times for steel challenge.
The fastest I've done Smoke and hope was 9.5 seconds overall, how bout you?

 

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3.33 seconds. Next best was 3.73. After that, it's all in the 4's and up. Even a blind squirrel gets a nut every now and then. Felt like I was flying when I did it. Can't imagine what 1.84 is like.

9.5 seconds overall is the best 4 of the 5 rounds combined.
For a single run, my best time was 2.1

Just like right here:
Smoke & Hope KC Eusebio 7.39 2004 1.84
7.39 seconds for combined best 4 of 5 rounds
Best single time 1.84, done in 2004
 

dennishoddy

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9.5 seconds overall is the best 4 of the 5 rounds combined.
For a single run, my best time was 2.1

Just like right here:
Smoke & Hope KC Eusebio 7.39 2004 1.84
7.39 seconds for combined best 4 of 5 rounds
Best single time 1.84, done in 2004
We have a 1.89, and a 1.87 for steel at Ponca. Jim Bowker on the 1.89 ( he consistently breaks under 2.0.) a new shooter blazed the 1.87. He made the August OKCGC match and shot on my squad, but didn't do as well.
 

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